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Textures, Colours & The Final Render With Arnold DES303

Texturing and colouring, one of my favourite steps of the creation of my character. I tried to go for a bluey colour for my character, this reference image was used as a starting point: I went much more blue than this with white highlights in some places on the body, the skin texture I wanted…

Retopo & UV Unwrap DES303

This time around, I retopoed my character with less density, as last time I made the mistake of doing my retopoly to dense. As usual it takes time and I spent a good amount of time trying to get my retopoly right which lead to easier detail transfer in Mudbox and easier texturing/colouring/painting. Reference images…


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